I'm having trouble with a custom subtitle Panel I created based on the standard dialogue gui that shipped with the asset (cool asset, needs a lot of learning for a newb like me tho, so bear with me...). I want to implement a variety of interactables that will display a text when triggering the Dialogue System trigger OnTriggerEnter event, which happens when the player touches the interactable's trigger collider. And as soon as the player leaves said collider I want the dialogue panel to automatically close.
Expected behaviour
- Player enters interactable's trigger collider, panel opens and displays relevant conversation.
- Player leaves interactable's trigger collider, panel closes.
Player enters interactable's trigger collider, panel opens and displays relevant conversation.
But on higher move speed like a dash, panel does not properly close.
This is a small clip of that behaviour: https://imgur.com/a/7Svvx4r
I've seen that at high move speed the Dialogue's animator gets stuck in the show state and doesn't leave it anymore:
https://imgur.com/a/eplphM4
I've tried fixing it myself by playing around with different transitions/settings but to no avail.
Could anyone give me a hint what I could try?