before I add an ink story at runtime, I check if it has already been added. But after I added the Story, it still doesn't seem to be in the stories list. Therefore, clearing the list doesn't help either preventing it to be added again, which throws an error.
if (inkIntegration.stories.Contains(story))
{
Debug.Log("a story with the same name has already been added");
}
else
{
Debug.Log("story was added");
inkIntegration.AddStory(storyName, story.ToJson());
}
Is there a way I can get access to the stories added at runtime (like clearing them, checking if one has been added etc.)?