Problem About Localization Table Entries Being Deleted
Problem About Localization Table Entries Being Deleted
I am using the Dialogue System for Unity with the Unity Localization package found in the registry. I installed and integrated it as instructed, but the problem I'm experiencing is that the table defined in the bridge related to the Dialogue System intermittently resets (all entries I've made for various languages are deleted) while working on my project. What could be the reason for this?
Re: Problem About Localization Table Entries Being Deleted
Hi,
Is the same dialogue database assigned to the Dialogue Manager GameObject's Initial Database field, inspected in the Dialogue Editor window, and also assigned to the Localization integration window?
If they're all the same database, check if there's an update to the Localization package. It's possible that it's a Localization package bug.
If that doesn't help, please feel free to send a reproduction project to tony (at) pixelcrushers.com along with the steps required to reproduce the issue. I'll be happy to take a direct look.
Is the same dialogue database assigned to the Dialogue Manager GameObject's Initial Database field, inspected in the Dialogue Editor window, and also assigned to the Localization integration window?
If they're all the same database, check if there's an update to the Localization package. It's possible that it's a Localization package bug.
If that doesn't help, please feel free to send a reproduction project to tony (at) pixelcrushers.com along with the steps required to reproduce the issue. I'll be happy to take a direct look.