There are difficulties in using assets. I need help.

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
swang
Posts: 19
Joined: Sat May 13, 2023 10:28 pm

There are difficulties in using assets. I need help.

Post by swang »

I'm having trouble using assets.

1. I want the typeWriter effect not to run when I press the continue button and the script to play at once.

2. I want to replace the second speech bubble with another sprite like the picture below. All speech bubbles are changing when controlled by code, is there a way to fix this?

I want to skip only one script but not all scripts.

![image](https://github.com/kaYeonTan/Sort/asset ... 778c6486b5)

Any help would be appreciated.
User avatar
Tony Li
Posts: 21681
Joined: Thu Jul 18, 2013 1:27 pm

Re: There are difficulties in using assets. I need help.

Post by Tony Li »

Hi,
swang wrote: Mon Jun 12, 2023 10:42 pm1. I want the typeWriter effect not to run when I press the continue button and the script to play at once.
Use the StandardUIContinueButtonFastForward component on the continue button. All of the dialogue UI prefabs that ship with the Dialogue System are configured with StandardUIContinueButtonFastForward, so you can examine them for examples.
swang wrote: Mon Jun 12, 2023 10:42 pm2. I want to replace the second speech bubble with another sprite like the picture below. All speech bubbles are changing when controlled by code, is there a way to fix this?
Are you using the SMSDialogueUI? If so, you can make a subclass and change the behavior however you want.
Post Reply