I am using unity 2020.3.47f1. Rewired can handle UI when dialogue popup and can select the choice. But, i really confused how to setup Proximity Selector and trigger input use Rewired. I try to write my string input in Use Button field. But nothing happend.
[SOLVED] Proximity Selector and Rewired Input System
[SOLVED] Proximity Selector and Rewired Input System
Last edited by NotToday on Tue May 23, 2023 11:08 pm, edited 1 time in total.
Re: Proximity Selector and Rewired Input System
Hi,
Make sure "Punch" is an action in your Rewired input manager. Then add an Input Device Manager Rewired component to your Dialogue Manager as described here. (Do not remove the regular Input Device Manager.)
This will allow you to interact with a Usable once the Proximity Selector has detected it.
If you don't see the selection UI, then the Proximity Selector hasn't detected it. In this case, see: How To: Fix Selector and Proximity Selector Issues
Make sure "Punch" is an action in your Rewired input manager. Then add an Input Device Manager Rewired component to your Dialogue Manager as described here. (Do not remove the regular Input Device Manager.)
This will allow you to interact with a Usable once the Proximity Selector has detected it.
If you don't see the selection UI, then the Proximity Selector hasn't detected it. In this case, see: How To: Fix Selector and Proximity Selector Issues
Re: Proximity Selector and Rewired Input System
Thanks for ur Help. I forgot to add Input Device Manager Rewired.
Re: [SOLVED] Proximity Selector and Rewired Input System
Glad to help!