I want to create multiple actors and designate the location of each bubble.
I'd like to set character A to only create speech bubbles on the left side, and character B to create speech bubbles only on the right side.
![image](https://github.com/kaYeonTan/Sort/asset ... 1e7202fee0)
I set all the values, but they are output to one panel without being divided and played.
![image](https://github.com/kaYeonTan/Sort/asset ... 88c764b9db)
I want to add multiple NPCs to the SMS UI
I want to add multiple NPCs to the SMS UI
Last edited by swang on Thu May 18, 2023 4:41 am, edited 1 time in total.
Re: I want to add multiple NPCs to the SMS UI
![image](https://github.com/kaYeonTan/Sort/asset ... 88c764b9db)
I set all the values, but they are output to one panel without being divided and played.
I set all the values, but they are output to one panel without being divided and played.
Re: I want to add multiple NPCs to the SMS UI
Hi,
NPC Message Template_R is element number 2 in your Standard Dialogue UI > Conversation UI Elements > Subtitle Panels list. This is its panel number.
To tell a specific NPC to use NPC Message Template_R, add a Dialogue Actor component to that NPC's GameObject. (If the NPC doesn't have a GameObject, you can create an empty GameObject for it.) Set Dialogue UI Settings > Subtitle Panel number to 2.
NPC Message Template_R is element number 2 in your Standard Dialogue UI > Conversation UI Elements > Subtitle Panels list. This is its panel number.
To tell a specific NPC to use NPC Message Template_R, add a Dialogue Actor component to that NPC's GameObject. (If the NPC doesn't have a GameObject, you can create an empty GameObject for it.) Set Dialogue UI Settings > Subtitle Panel number to 2.
Re: I want to add multiple NPCs to the SMS UI
thank you Tony Li You are my lifesaver.
Re: I want to add multiple NPCs to the SMS UI
Glad to help!