can this make NPC to NPC to talk?

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maruzake
Posts: 2
Joined: Wed Apr 19, 2023 10:48 pm

can this make NPC to NPC to talk?

Post by maruzake »

can this asset make NPC to NPC to talk.
such like oblivion, or GTA 4, 5.
how could make onTriggerEnter to detect?
If they pseudo ontrigger, they can make it sound only or like you are two people talking in Bark
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Tony Li
Posts: 22131
Joined: Thu Jul 18, 2013 1:27 pm

Re: can this make NPC to NPC to talk?

Post by Tony Li »

Hi,

Yes to all questions.

> can this asset make NPC to NPC to talk.

Yes. Just write the conversation between two NPCs:

npcToNpcConversation.png
npcToNpcConversation.png (73.55 KiB) Viewed 207 times

> how could make onTriggerEnter to detect?

Then set the Dialogue System Trigger to OnTriggerEnter:

triggerNpcConversation.png
triggerNpcConversation.png (96.11 KiB) Viewed 207 times

> If they pseudo ontrigger, they can make it sound only or like you are two people talking in Bark

If you want sound only, inspect the conversation and select Menu > Conversation Properties. Then turn off subtitles:

noSubtitles.png
noSubtitles.png (70.59 KiB) Viewed 207 times

Play voiceover audio as explained in the Cutscene Sequence Tutorials. A quick way to get it working is to put your voiceover audio files in a folder named Resources. Then drag each audio file into the corresponding dialogue entry node's Sequence field.

If you instead want to show bubble text above characters' heads, do not turn off subtitles. See this: How To: Show Overhead Conversation Bubble Text
maruzake
Posts: 2
Joined: Wed Apr 19, 2023 10:48 pm

Re: can this make NPC to NPC to talk?

Post by maruzake »

oh very thanks.
I will try it
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Tony Li
Posts: 22131
Joined: Thu Jul 18, 2013 1:27 pm

Re: can this make NPC to NPC to talk?

Post by Tony Li »

Glad to help!
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