Hello,
I was wondering either for the saving or anywhere else in the plugin, what encryption algorithms are used, if any?
I'm asking because in order to upload to the app store or the playstore it seems we have to disclose this, these are the four options we have:
[*]Encryption algorithms that are proprietary or not accepted as standard by international standard bodies (IEEE, IETF, ITU, etc.)
[*]Standard encryption algorithms instead of, or in addition to, using or accessing the encryption within Apple's operating system
[*]Both algorithms mentioned above
[*]None of the algorithms mentioned above
Thanks so much for your time
Encryption Algorithms for Export Compliance
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- Posts: 13
- Joined: Mon Jan 16, 2023 9:44 am
Re: Encryption Algorithms for Export Compliance
Hi,
If you choose to encrypt save data (by ticking the Encrypt option on your saved game data storer component), it will use DES as provided by the standard .NET System.Security.Cryptography library.
If you choose to encrypt save data (by ticking the Encrypt option on your saved game data storer component), it will use DES as provided by the standard .NET System.Security.Cryptography library.