Hi,
You can reorder dialogue entry IDs in the Dialogue Editor using Menu > Sort > Reorder IDs.
What do you mean by "heart system"?
Communicate with MY script?
Re: Communicate with MY script?
Thanks!
What I meant by "Heart system" is:
Is there a Like/Hate system in the.... Hold on... I guess I can use the QTEs can send "like / dislike" signals?
In that case I should fully rely on the Dialouge System with all that, instead of trying to tap into my own scripts
What I meant by "Heart system" is:
Is there a Like/Hate system in the.... Hold on... I guess I can use the QTEs can send "like / dislike" signals?
In that case I should fully rely on the Dialouge System with all that, instead of trying to tap into my own scripts
Re: Communicate with MY script?
Two things you could use:
- QTEs for quick time events to give the player a timed change to choose something that could affect like/dislike.
- The relationship Lua functions.
If you want something more elaborate, you can use Love/Hate, (It's 50% off right now in the New Year Sale.)
- QTEs for quick time events to give the player a timed change to choose something that could affect like/dislike.
- The relationship Lua functions.
If you want something more elaborate, you can use Love/Hate, (It's 50% off right now in the New Year Sale.)
Re: Communicate with MY script?
I will look into Relationship stuff first!Tony Li wrote: ↑Tue Dec 27, 2022 8:31 am Two things you could use:
- QTEs for quick time events to give the player a timed change to choose something that could affect like/dislike.
- The relationship Lua functions.
If you want something more elaborate, you can use Love/Hate, (It's 50% off right now in the New Year Sale.)
Thank you!