Please help, talk to multi NPC
Please help, talk to multi NPC
Hi Tony!
I have one quest relate to 2-3 NPC, I can't get the right NPC to talking. please help. As you see in image there are two NPC name Toru and Yin. But when I interact to whoever it show error or show the same conversation
I also does not know what is the condition: "Actor" doing?
Please help
I have one quest relate to 2-3 NPC, I can't get the right NPC to talking. please help. As you see in image there are two NPC name Toru and Yin. But when I interact to whoever it show error or show the same conversation
I also does not know what is the condition: "Actor" doing?
Please help
- Attachments
-
- Untitled1.png (55.49 KiB) Viewed 538 times
-
- aaa.png (27.29 KiB) Viewed 541 times
-
- Untitled.png (131.94 KiB) Viewed 541 times
Re: Please help, talk to multi NPC
Hi,
Please see: Character GameObject Assignments. This explains how the Dialogue System associates GameObjects with actors.
Also, Actor["NPC_Toru"].Name will never be blank (""). If you want to check if the current actor is "NPC Yin", you can check Variable["ConversantIndex"]:
Variable["ConversantIndex"] == "NPC_Yin"
(More info: Special Lua variables)
If that doesn't help, please let me know how you are starting the conversation(s).
Please see: Character GameObject Assignments. This explains how the Dialogue System associates GameObjects with actors.
Also, Actor["NPC_Toru"].Name will never be blank (""). If you want to check if the current actor is "NPC Yin", you can check Variable["ConversantIndex"]:
Variable["ConversantIndex"] == "NPC_Yin"
(More info: Special Lua variables)
If that doesn't help, please let me know how you are starting the conversation(s).
Re: Please help, talk to multi NPC
Thank you, i did it.
But now I have other issue: my quest relate to 3 NPCs: NPC_Shuu, NPC_Yin, NPC_Chin.
In my order player will talk : NPC_Shuu -> NPC_Yin -> NPC_Chin.
But after talk to NPC_Shuu to get quest player can interact to NPC_Chin and the quest is appear in NPC_Chin. How can I prevent it?
But now I have other issue: my quest relate to 3 NPCs: NPC_Shuu, NPC_Yin, NPC_Chin.
In my order player will talk : NPC_Shuu -> NPC_Yin -> NPC_Chin.
But after talk to NPC_Shuu to get quest player can interact to NPC_Chin and the quest is appear in NPC_Chin. How can I prevent it?
Re: Please help, talk to multi NPC
in my order NPC will talk to NPC_Toru => NPC_Yin => NPC Chin. But after get request from NPC_Toru , I can talk to NPC_Chin and get error message.
How can I disable temporary this quest on NPC_Chin?
How can I disable temporary this quest on NPC_Chin?
- Attachments
-
- 1.jpg (207.47 KiB) Viewed 502 times
-
- Untitled.jpg (163.11 KiB) Viewed 502 times
Re: Please help, talk to multi NPC
Thank you. I understand what you mean now. Please let me know if this patch fixes the issue:
QM_GiverDialoguePatch_2022-12-13.unitypackage
QM_GiverDialoguePatch_2022-12-13.unitypackage
Re: Please help, talk to multi NPC
I applied your patch but it does'nt fix.
Do I config something wrong? please check for me
Do I config something wrong? please check for me
- Attachments
-
- 2.jpg (187.52 KiB) Viewed 494 times
-
- 1.jpg (483.83 KiB) Viewed 494 times
Re: Please help, talk to multi NPC
Hi,
This updated patch will address the issue if your main quest info has dialogue text, such as heading text:
QM_GiverDialoguePatch_2022-12-14.unitypackage
This updated patch will address the issue if your main quest info has dialogue text, such as heading text:
QM_GiverDialoguePatch_2022-12-14.unitypackage
Re: Please help, talk to multi NPC
It's working fine now, Thank Tony!
Re: Please help, talk to multi NPC
Glad to help!