Hi,
I have the following problem when trying to display quest status to a custom text field:
Is there a way (class) for compiling text and replacing every [var=""] with the actual variable value?
Thanks,
Kimo
Compile quest text for custom text fields
Re: Compile quest text for custom text fields
Hi,
Yes. Run the text through FormattedText.ParseCode(). This will replace [var=variable] and [lua(code)] tags with their values.
Yes. Run the text through FormattedText.ParseCode(). This will replace [var=variable] and [lua(code)] tags with their values.