I am doing Quest to find key of the door.
My story is like when i click on door first time, Quest is in Unassigned state. but after click on the door first time, conversation dialog is shown "This Room is locked and I need a key for this." and i am changing state of the quest to active.
Image i am attaching for whole tree.
Here I have selected left side node which i want to execute when state is unassigned and right side node i want to execute when Quest become success.
I have added condition to check quest state on right side node also.
But it is showing me in response option in disable button form. where as i want to show only one dialog based on condition.
Thanks i hope i make you understand my problem.