Continue button stops Timelines happening in Dialogues

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Albyd
Posts: 29
Joined: Thu Jul 21, 2022 4:46 pm

Continue button stops Timelines happening in Dialogues

Post by Albyd »

Hi everyone.
I have a problem regarding the "Continue Button" while playing Timelines.

I'm currently using the "Continue Button" at the end of every dialogue bubble, to give time to read every line and decide when to go forward by pressing the button.
During dialogues, i play some timelines to move NPCs around, make stuff happen etc..
However, pressing the "Continue Button" while a Timeline is playing will stop the timeline.
There's any way i can prevent the "Continue Button" from stopping my timelines while keeping it for every dialogue bubble?

Many Thanks
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Tony Li
Posts: 21020
Joined: Thu Jul 18, 2013 1:27 pm

Re: Continue button stops Timelines happening in Dialogues

Post by Tony Li »

Hi,

If you're using the Timeline() sequencer command, pass 'nostop' to it. Example:

Code: Select all

Timeline(play, MyTimeline, nostop)
This tells the Dialogue System not to stop the timeline when advancing the conversation.,
Albyd
Posts: 29
Joined: Thu Jul 21, 2022 4:46 pm

Re: Continue button stops Timelines happening in Dialogues

Post by Albyd »

Alright!
I'll give it a try!
Thanks
Albyd
Posts: 29
Joined: Thu Jul 21, 2022 4:46 pm

Re: Continue button stops Timelines happening in Dialogues

Post by Albyd »

It does work indeed! Many thanks!!!
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Tony Li
Posts: 21020
Joined: Thu Jul 18, 2013 1:27 pm

Re: Continue button stops Timelines happening in Dialogues

Post by Tony Li »

Happy to help!
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