On next entry event
On next entry event
Is there a way to get an "on next entry" event or trigger? I am trying to write code that is listening out for every time the dialogue moves to the next speaker, but OnConversationLine only activates once for the whole dialogue tree, and OnConversationLineEnd doesn't trigger at all, assuming I am calling them correctly. I was thinking perhaps OnPrepareConversationLine could help, but it doesn't seem to be an option in the Dialogue System Events. Any thoughts?
Re: On next entry event
Hi,
OnConversationLine() is invoked for every dialogue entry, even if the dialogue entry's subtitle isn't shown. It's invoked on the Dialogue Manager GameObject and both conversation participants.
OnConversationLine() is invoked for every dialogue entry, even if the dialogue entry's subtitle isn't shown. It's invoked on the Dialogue Manager GameObject and both conversation participants.