Hi Tony, I'm currently using animated portraits in my project and it works great, but some conversations will have an animated portrait and some will use the default portrait, in the sequence for the animated ones I'm using:
Code: Select all
AnimatorPlay(Talk, Portrait Image 0);
required AnimatorPlay(Talk, Portrait Image 0)@{{end}}
but not quite sure how to go back to using the default database portrait when needed inside the same dialogue, the animation continues unless a new one starts, I know that I can just set up animations with 1 image, but I suspect that there is something cleaner.
Also how come we need to use AnimatorPlay twice, notice that it doesn't work if you just use one of the parts
For example:
Hi (animated) > I'm blabla (animated) > nice to meet you (not animated, default portrait) > you are? (not animated, default portrait) > ok! (animated)