"except:" acts the same thing as "all:"
Is this intended?
CinemachinePriority except
Re: CinemachinePriority except
Oops, totally forgot to reply to that in your last thread. It's a bug. I'll post a fix here later today.
Re: CinemachinePriority except
Hi,
This patch should fix it:
DS_CinemachinePriorityPatch_2022-08-23.unitypackage
Note: The exception name should match the vcam's GameObject name exactly, including case.
This patch should fix it:
DS_CinemachinePriorityPatch_2022-08-23.unitypackage
Note: The exception name should match the vcam's GameObject name exactly, including case.
Re: CinemachinePriority except
Works. Thank you!
Re: CinemachinePriority except
Glad to help! Thanks for letting me know about that bug.