Hey tony
Please see attached image.
If i have the vGetItem then the conversation goes down the chain to the " Excellent, you feed....". And that works meaning if i have the item it does play that.
But if i don't have the item it should play the node to the right "You don't have the chicken" i set a vGetItemCount(id) < 0..
But nothing happens . As if it don't look at my condition.
Comdition issue?
Re: Comdition issue?
Hi,
If you have none of item 29, then vGetItemCount(29) will be 0. So the Conditions should check if the count is less than or equal to zero:
Technically you can check if vGetItemCount(29) is exactly zero since vGetItemCount() will never return negative numbers:
If you have none of item 29, then vGetItemCount(29) will be 0. So the Conditions should check if the count is less than or equal to zero:
Code: Select all
vGetItemCount(29) <= 0 and (Variable["FeedWolf"] == false)
Code: Select all
vGetItemCount(29) == 0 and (Variable["FeedWolf"] == false)
Re: Comdition issue?
Makes perfectly sense.
Thank you Tony
Thank you Tony