Hello
When dragging in a audio file from resource folders into the sequence field which audiosource does it hook onto?
If I want to control play on awake or volume what do I do?
Which audiosource?
Re: Which audiosource?
If you don't edit the AudioWait() command to specify a GameObject name, it will use an audio source on the node's speaker. If the speaker GameObject doesn't have an audio source yet, it will create one. For more details, see the Parameters section of the AudioWait() reference.