Hi
I have problem with Alert Panel UI, situation looks like this:
- Scene is loaded
- I start first conversation on this Scene
- Conversation Ends
- When last dialogue bubble hides then Alert Panel is popping up
Last node in conversation is blank and have Continue(); in Sequnece window.
On First Ended Conversation (on scene) Alert UI is poping up
Re: On First Ended Conversation (on scene) Alert UI is poping up
Hi,
In the first conversation, are you assigning a value to the Dialogue System variable "Alert"? At the end of conversations, the Dialogue System will check the value of the "Alert" variable. If it has any content, it will show that content as an alert message.
In the first conversation, are you assigning a value to the Dialogue System variable "Alert"? At the end of conversations, the Dialogue System will check the value of the "Alert" variable. If it has any content, it will show that content as an alert message.
Re: On First Ended Conversation (on scene) Alert UI is poping up
Thanks Tony, probably I changed "Alert" var. to Bool and thanks to that we had this bug.
Correct me if i'm wrong Variable "Alert" need to be always in dialogue database, without it Alert panel wouldn't work?
Correct me if i'm wrong Variable "Alert" need to be always in dialogue database, without it Alert panel wouldn't work?
Re: On First Ended Conversation (on scene) Alert UI is poping up
The alert panel will still work without the variable. The variable just provides an optional way to show alerts at the end of a conversation.