Before we start the conversation, we're going to put in a delay
We have used the following SequenceCommond.
Code: Select all
SetDialoguePanel(false,immediate);
Delay(5);
SetDialoguePanel(true);
I added GroupBG to put Dim, and I created SubTitleGroup using common subtitles. If you use SetDialoguePenel(), the newly created node is not affected by that command.
Can we solve this simply?
Thank you always for your support!