Hi, Tony, Question about Playmaker Global Events.
I noticed one thing. Global events are not always necessary. For example, when I send a global event from one FSM to another FSM, I need a global event. And when sending from animator, or, dialog system (directly from conversation or from Usable components etc.) global event is not required. Can you tell me if it's safe, or is it better to check "Global"? And why does this happen, it confuses me a bit, cause i often send event to Playmaker from DS or animator. Thanks!
Weirdness of Playmaker global events
Re: Weirdness of Playmaker global events
Hi,
If you're talking about the FSMEvent() sequencer command, the events don't have to be global events.
If you're talking about the FSMEvent() sequencer command, the events don't have to be global events.