Hey Tony,
I am coming back to this thread since I still struggling with it. Most of the time, when I add a new quest it seems to work. Or it works after a certain time without me knowing what I did to make the quest appear in the "Watch" table.
But this time, I did clear all the player prefs for the quest state, I made sure the changes were saved but still the quest does not seem to exist in runtime.
I just added a new Quest:
"FindTravelRepairKit"
I can see it here:
But then it does not appear in the run-time "watches"!
The HammerFallDialogues seem to be loaded. At least all other quests do work. And I can see the database here:
If I check the QuestState for it: It just returnes null:
Code: Select all
Debug.Log("RepairKit Quest is: " + QuestLog.CurrentQuestState(RepairKitQuestname));
I would highly appreciate an approach to solve this. It seems to solve itself once in a while, at least it used to be like that. But if you need to test stuff, waiting to happen is a bit problematic.
Thank you for any good idea.