Invector FSM AI not interacting

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
hrohibil
Posts: 369
Joined: Thu Nov 04, 2021 12:50 pm

Invector FSM AI not interacting

Post by hrohibil »

Hi Toni

See below image.

The two characters has exactly same setup and it worked perfectly. Meaning they have the Dialogue system trigger and a Useable component on them. So when my mouse hover over them, i can interact with them.

Then i made my left side NPC into a Invector FSM AI. I have set him up so basically he just stands there and idle. only if player shoots at him, then he attacks the player..

After i created the Ai I don't get that interaction text anymore, why cant i interact with him?


User avatar
Tony Li
Posts: 22149
Joined: Thu Jul 18, 2013 1:27 pm

Re: Invector FSM AI not interacting

Post by Tony Li »

Hi,

I don't know. I haven't used Invector's FSM AI. Maybe it changes the NPC's layer so the Selector can't detect it?

Maybe a vTriggerGenericAction component would work better than Usable with Invector's FSM AI. (Setup)
Post Reply