Activate a conversation/ cutscene

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
hrohibil
Posts: 369
Joined: Thu Nov 04, 2021 12:50 pm

Activate a conversation/ cutscene

Post by hrohibil »

Hi Toni

Normally I use triggers on environment objects or if the player comes near the speaker to start a conversation.

But what if I want to start a cutscene from the beginning when I press play ?
User avatar
Tony Li
Posts: 22149
Joined: Thu Jul 18, 2013 1:27 pm

Re: Activate a conversation/ cutscene

Post by Tony Li »

Set the Dialogue System Trigger to OnStart or OnSaveDataApplied. OnSaveDataApplied is the same as OnStart except if you're loading a saved game it waits for the saved game data to be applied first.
hrohibil
Posts: 369
Joined: Thu Nov 04, 2021 12:50 pm

Re: Activate a conversation/ cutscene

Post by hrohibil »

You are the king!!!

Thanks
User avatar
Tony Li
Posts: 22149
Joined: Thu Jul 18, 2013 1:27 pm

Re: Activate a conversation/ cutscene

Post by Tony Li »

Glad to help!
Post Reply