UCC integration - how to set conversing status without interaction?

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
OddMan2
Posts: 29
Joined: Fri Feb 11, 2022 11:14 am

UCC integration - how to set conversing status without interaction?

Post by OddMan2 »

Hello, i hope you can help me with this problem:
When i start a conversation via timeline or a DialogueSystemTrigger set to OnStart, the player can still move/look around because converse ability does not get activated.

What is the best way to tackle this? maybe a SequencerCommand?

Thank you for your time

Edit: browsing trough the forum, i found this thread in wich you state that the Converse ability should start automatically whenever a OnConversationStart/End message is received.

So, why it doesn't work? Inform sequence start/end option on Dialogue Manager is checked.

this is the trigger i set up
Image
User avatar
Tony Li
Posts: 21981
Joined: Thu Jul 18, 2013 1:27 pm

Re: UCC integration - how to set conversing status without interaction?

Post by Tony Li »

OddMan2 wrote: Sat Feb 19, 2022 4:14 pmEdit: browsing trough the forum, i found this thread in wich you state that the Converse ability should start automatically whenever a OnConversationStart/End message is received.

So, why it doesn't work?
Most likely, the conversation isn't using the player GameObject as the Conversation Actor, so the Dialogue System isn't sending the OnConversationStart/End events to the player GameObject.

Try assigning the player GameObject to the Dialogue System Trigger's Actions > Start Conversation > Conversation Actor.

Alternatively, leave that field unassigned, and add a Dialogue Actor to the player GameObject. Select the Player actor. This will associate the player GameObject with the Player actor so the Dialogue System can find it even if the Conversation Actor field is unassigned.

(More info: Character GameObject Assignments)
OddMan2
Posts: 29
Joined: Fri Feb 11, 2022 11:14 am

Re: UCC integration - how to set conversing status without interaction?

Post by OddMan2 »

That fixed it! Such a simple thing i didn't notice it.
Thank you :D
User avatar
Tony Li
Posts: 21981
Joined: Thu Jul 18, 2013 1:27 pm

Re: UCC integration - how to set conversing status without interaction?

Post by Tony Li »

Glad to help!
Post Reply