I was wrong once before, and I hope that is the case again, but I have been working/testing on this for several hours and I am not sure why the below is happening.
I will try to explain it here but I also made a video to help show what is going on.
What I am seeing, is if the Knight entity is saying the third dialog, than the box never shows. Which I thought there might be an issue with the object or something, but when I switch that one dialog box over to the Dragoon entity, it comes across fine, and also the following Knight dialog box also comes in correctly. So I have no clue what is going on. Any ideas?
Dialog Timeline Continue <Possible Bug>
-
- Posts: 55
- Joined: Fri Apr 16, 2021 4:32 pm
Re: Dialog Timeline Continue <Possible Bug>
OK, once again, not a bug, and I figured it out. My object xScale was -1, for the sprite, and I forgot about that impacting the textboxes.
Sorry for the trouble, this is resolved.
Sorry for the trouble, this is resolved.
Re: Dialog Timeline Continue <Possible Bug>
Hi,
Thanks for letting me know. Glad you found the issue.
Thanks for letting me know. Glad you found the issue.