Response rate

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Slo0N
Posts: 22
Joined: Wed Aug 25, 2021 1:36 pm

Response rate

Post by Slo0N »

Good afternoon. I have a question, how to change the speed of the response?
There is a parameter subtitle speed, how many characters appear per second, there is a minimum time. At the moment, if the text is short, the answer does not appear immediately, but it takes some time. Is there any way to make the response appear immediately after all the text is shown?
Slo0N
Posts: 22
Joined: Wed Aug 25, 2021 1:36 pm

Re: Response rate

Post by Slo0N »

If the text is long, it may be read and the answer still does not appear.
Slo0N
Posts: 22
Joined: Wed Aug 25, 2021 1:36 pm

Re: Response rate

Post by Slo0N »

And another question, where can I adjust how quickly the dialog box disappears after the end?
When replies appear, the "Response Button" blinks twice before appearing. What could be the problem?
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Tony Li
Posts: 21981
Joined: Thu Jul 18, 2013 1:27 pm

Re: Response rate

Post by Tony Li »

Hi,
Slo0N wrote: Fri Dec 24, 2021 2:26 amGood afternoon. I have a question, how to change the speed of the response?
There is a parameter subtitle speed, how many characters appear per second, there is a minimum time. At the moment, if the text is short, the answer does not appear immediately, but it takes some time. Is there any way to make the response appear immediately after all the text is shown?
On your dialogue UI's Subtitle Text GameObjects, look up the speed of your typewriter effect's Characters Per Second. It's probably 50.

Then inspect the Dialogue Manager GameObject. Set Display Settings > Subtitle Settings > Subtitle Chars Per Second to the same value (e.g., 50). Set Min Subtitle Seconds to a low value such as 0.1.
Slo0N wrote: Fri Dec 24, 2021 4:39 amAnd another question, where can I adjust how quickly the dialog box disappears after the end?
When replies appear, the "Response Button" blinks twice before appearing. What could be the problem?
Check the Animator Controllers on your dialogue UI's Dialogue Panel and Response Menu Panel. You can speed up the animation states. The animator may be starting in a state where the panel is visible when it should be invisible. It may work to simply set the response menu panel's Canvas Group > Alpha to zero.
Slo0N
Posts: 22
Joined: Wed Aug 25, 2021 1:36 pm

Re: Response rate

Post by Slo0N »

All done and all works well. But there is a problem with disappearing after the end of the conversation. In the animation values are small, I made even less than 0.2. After the conversation ends, the text goes out, and then after 0.5s-1s panels themselves go out. Why do not they go out with the text?
Slo0N
Posts: 22
Joined: Wed Aug 25, 2021 1:36 pm

Re: Response rate

Post by Slo0N »

That's it, I've removed all the "Wait for close" checkboxes in the prefab, there are several of them.
Thank you very much for your help =)
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Tony Li
Posts: 21981
Joined: Thu Jul 18, 2013 1:27 pm

Re: Response rate

Post by Tony Li »

Glad to help!
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