Hello!
Is it possible to find which dialogue node is calling a certain Scene event?
For example: I'd like to check where an event listed in the "Dialogue System Scene Events" in the scene is called from
Thanks!
Find which dialogue is calling Scene event (with GUID)
Find which dialogue is calling Scene event (with GUID)
Currently working on ->Squeakross: Home Squeak Home<- Using Dialogue System Save System and other features.
Previous game made with Dialogue system ->The Spirit and The mouse<-
Previous game made with Dialogue system ->The Spirit and The mouse<-
Re: Find which dialogue is calling Scene event (with GUID)
No, but that would be a handy feature to add. I'll get it into version 2.2.24.