So I got the 'There is no registered transform for the actor named' alert.
Which means the connection between the script and the database is off somehow/where? Is there a field/setting in the Actor's tab on the manager I need to add or adjust?
Referencing Actors and fields in custom script
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- Posts: 95
- Joined: Sun May 03, 2020 2:17 pm
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- Posts: 95
- Joined: Sun May 03, 2020 2:17 pm
Re: Referencing Actors and fields in custom script
Funnily enough, the only one it *does* show for, is the one that is displaying the alert. So I need to suss out what is different about their actor tab or gameobject than the others....
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- Posts: 95
- Joined: Sun May 03, 2020 2:17 pm
Re: Referencing Actors and fields in custom script
Yep! Figured it out The code was good all along, I had just not set the 'actor' field to the names in the Dialogue Actor component on each of them. Thank you for all your help!! <3
Re: Referencing Actors and fields in custom script
Awesome! I'm glad you got it working!