Ultimate Inventory System Integration

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kretoskar
Posts: 3
Joined: Tue Jul 20, 2021 6:27 am

Ultimate Inventory System Integration

Post by kretoskar »

Hi. According to the manual I've checked Plugins ► Pixel Crushers ► Common ► Third Party Support but I can't find Ultimate Inventory System integration (see attachment).
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Tony Li
Posts: 21926
Joined: Thu Jul 18, 2013 1:27 pm

Re: Ultimate Inventory System Integration

Post by Tony Li »

Hi,

Although Pixel Crushers maintains the Ultimate Inventory System integration, the actual integration package is hosted on Opsive's site.

Note: A user pointed out an issue with the UIS "Item Amount" quest condition. In the current integration hosted on Opsive's site, the inspector says the Counter value is optional, but it's required. This patch (which will be in the next version hosted on Opsive's site) allows the Counter value to actually be optional:

QM_UISPatch_2021-07-19.unitypackage

(The patch still requires the full integration package from Opsive's site.)
kretoskar
Posts: 3
Joined: Tue Jul 20, 2021 6:27 am

Re: Ultimate Inventory System Integration

Post by kretoskar »

Thanks for the reply. I've setup the integration according to the documentation. UCC and UIS saves well from QM UI, but the QM doesn't save. What can be the issue?
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Tony Li
Posts: 21926
Joined: Thu Jul 18, 2013 1:27 pm

Re: Ultimate Inventory System Integration

Post by Tony Li »

Hi,

What part of Quest Machine doesn't save?

If the player's quest journal doesn't save, check its Save Settings section. Make sure you've assigned a unique Key (e.g., "PlayerJournal") and "Save Across Scene Changes" is ticked. Don't tick "Restore State On Start".
kretoskar
Posts: 3
Joined: Tue Jul 20, 2021 6:27 am

Re: Ultimate Inventory System Integration

Post by kretoskar »

Everything works now. Thanks :D
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Tony Li
Posts: 21926
Joined: Thu Jul 18, 2013 1:27 pm

Re: Ultimate Inventory System Integration

Post by Tony Li »

Glad to help!
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