Hi,
Is it possible changing Dialogue UI by code??
If i use 'don't destroy object', i need to change Dialogue UI on different scene.
Each canvas is in different scene.
So i want to put some Dialogue Ui using code. is it possible?
Thank you.
Changing Dialogue UI by code..
Re: Changing Dialogue UI by code..
Hi,
Yes. Just call DialogueManager.UseDialogueUI(). Example:
Alternatively, use an Override Dialogue UI component.
Yes. Just call DialogueManager.UseDialogueUI(). Example:
Code: Select all
void Start()
{
DialogueManager.UseDialogueUI(thisSceneDialogueUI);
}