Since my game is pretty dialogue heavy, I was hoping to give the player the ability to save in the middle of a conversation and load the same line they left off on. So far, though, no success. : (
Further info: I can save. I can load the save file. If I load the save file during the dialogue line right after the one I saved on, the game just goes into regular Adventure Creator mode - no dialogue in sight. If I load in regular Adventure Creator mode, there's still no dialogue, but the game appears to be paused the way it would be during a dialogue (character movement disabled, AC UI buttons hidden, only cursor movement enabled).
My dialogue manager and persistent engine:
What am I doing wrong?
Can't save mid-dialogue (using the Adventure Creator save system)
Re: Can't save mid-dialogue (using the Adventure Creator save system)
Hi,
The DialogueSystemSaver and ConversationStateSaver components are part of the Dialogue System's Save System. They depend on another component named SaveSystem. Please try these steps:
If that doesn't do the trick, please set the Dialogue Manager GameObject's Other Settings > Debug Level to Info, reproduce the issue, and then paste the Console logs into a reply or a private message? The easiest way to copy them may be to grab the Editor.log file. (See Unity Log Files.)
The DialogueSystemSaver and ConversationStateSaver components are part of the Dialogue System's Save System. They depend on another component named SaveSystem. Please try these steps:
- Add a SaveSystem component to the Dialogue Manager GameObject. UNtick Save Current Scene, since AC will save and load the scene.
- Add PlayerPrefsSavedGameDataStorer and JsonDataSerializer components to the Dialogue Manager. The PlayerPrefsSavedGameDataStorer is just to silence a warning; AC will be storing the saved game data.
- Assign unique Key values to the DialogueSystemSaver and ConversationStateSaver components (e.g., 'ds' and 'conversation' or whatever you prefer).
If that doesn't do the trick, please set the Dialogue Manager GameObject's Other Settings > Debug Level to Info, reproduce the issue, and then paste the Console logs into a reply or a private message? The easiest way to copy them may be to grab the Editor.log file. (See Unity Log Files.)
Re: Can't save mid-dialogue (using the Adventure Creator save system)
Thank you! It works now!