Hi,
Im having an issue where despite setting the 'Cancel Subtitle Input' and 'Cancel Conversation Input' to a different key or to none the system still skips through subtitles and exits during a response menu when Esc is pressed. I can't seem to find what im missing/doing wrong.
Dialogue System always listens for escape to skip/exit
Re: Dialogue System always listens for escape to skip/exit
Hi,
By default, Unity's input manager maps the "Cancel" input to Esc, too. Make sure Cancel Subtitle Input and Cancel Conversation Input don't also listen for "Cancel". (From your screenshot, the config looks good.)
If that looks OK, check if your continue UI button itself has a UI Button Key Trigger component. If it does, make sure it isn't mapped to Esc/Cancel.
By default, Unity's input manager maps the "Cancel" input to Esc, too. Make sure Cancel Subtitle Input and Cancel Conversation Input don't also listen for "Cancel". (From your screenshot, the config looks good.)
If that looks OK, check if your continue UI button itself has a UI Button Key Trigger component. If it does, make sure it isn't mapped to Esc/Cancel.
Re: Dialogue System always listens for escape to skip/exit
Hallelujah! You pointed me in the right direction, thank you.
I had failed to set the 'Cancel Subtitle Key' and 'Cancel Conversation Key' to none in the conversation itself, not just on the manager Input Settings.
I had failed to set the 'Cancel Subtitle Key' and 'Cancel Conversation Key' to none in the conversation itself, not just on the manager Input Settings.