Controller Input not working when going to new scene

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Hereder
Posts: 76
Joined: Mon Dec 21, 2020 2:53 am

Controller Input not working when going to new scene

Post by Hereder »

Hi
All of the sudden I can't launch conversations when going to a new scene :S
It works if I press "E" on the keyboard, but it won't start if I use my xbox controller. Each scene has a Dialouge Manager and its a prefab so it should be the same all over the place. My Player is also brought from one scene to another (Save on Load) so since it works on the first scene, it should work on the next scene but it doesn't.
For example. if I start playing on scene 3, it works, but it stop working when I enter scene 4. And if I start playing on Scene 4, and head over to scene 3, it wont launch any conversations on Scene 3 instead... What could possible be wrong? :/


I have an update now... I noticed.
Example: If I activate the Dialogue Manager in the StartMenu and head over to Scene 1 , no dialogue works on Scene 1.
If I DE-activate the Dialogue Manager in the StartMenu and head over to Scene 1, the dialouge works here, but not in Scene 2.
and If I return to Scene 1 after going to Scene 2, it won't work here as well....
If I start from Scene 2 and DE-Activate the DialougeManager it won't work on this scene (Naturally...), and then I head over to scene 3 where the DialougeManager is Activated, it works here...

So the problem seem to be that it stop working when I go between scenes. And again, the problem is that the DialougeManager won't register when I press the (B) button on my xbox controller.... :/
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Tony Li
Posts: 22047
Joined: Thu Jul 18, 2013 1:27 pm

Re: Controller Input not working when going to new scene

Post by Tony Li »

Hi,

What input system are you using?

Does your Dialogue Manager prefab have a script (other than the Dialogue System's Input Device Manager) that does anything with input?
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