My project is a point-and-click type of game without a player in the scene (no walking character on the screen). Via dialogue, we get a quest to collect objects by clicking on buttons spread different scenes.
It works, even too good cause it reacts on ANY button. I tried to set up layers and tags by it doesn't work.
I'm using a selector for my mouse position placed on the main camera.
On the objects that suppose to be collected, I have:
- usable,
- increment on destroy script,
- dialogue trigger system.
I'm trying to solve it for two days, so I would appreciate any help.
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