Auto Save Load - Load On Start throwing errors

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Jbacal
Posts: 19
Joined: Sun Jan 24, 2021 9:38 pm

Re: Auto Save Load - Load On Start throwing errors

Post by Jbacal »

Hi Tony,

At the recommendation of the Ultimate Inventory developer I updated UIS to 1.1.4 (had to delete package cache), updated the integration package and then deactivated the "Inventory Saver" component on my player and... no errors!! Yay!!

Do you think I can I actually delete the Inventory Saver component or should I just leave it deactivated?

Thanks, Jay
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Tony Li
Posts: 21926
Joined: Thu Jul 18, 2013 1:27 pm

Re: Auto Save Load - Load On Start throwing errors

Post by Tony Li »

Try enabling the Inventory Saver component, but untick Load On Start. (Step 2 of the Setup Instructions.)
Jbacal
Posts: 19
Joined: Sun Jan 24, 2021 9:38 pm

Re: Auto Save Load - Load On Start throwing errors

Post by Jbacal »

The developer of UIS wrote:

“Also on the character make sure you are using the "Inventory Bridge Saver" not the "Inventory Saver". The bridge requires items to be loaded in a special way so you cannot use the simple Inventory Saver component.”

I had already unticked load on save but was still getting the error until I deactivated the Inventory Saver component.
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Tony Li
Posts: 21926
Joined: Thu Jul 18, 2013 1:27 pm

Re: Auto Save Load - Load On Start throwing errors

Post by Tony Li »

Ah, got it. Yes, he's right. That's the one you need if you're bridging UCC.
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