Cursor problem..

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wlchfl5359
Posts: 29
Joined: Sat Jan 02, 2021 4:27 pm

Cursor problem..

Post by wlchfl5359 »

I was about to use Cursor.Visible = false; on start() in my controller script.
but i think somewhere in dialogue manager set cursor visible true.
it was fine when i didn't use dialogue manager.
i unchecked Control Cursor State in Input Device Manager script and did i miss something else??
Thank you
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Tony Li
Posts: 22049
Joined: Thu Jul 18, 2013 1:27 pm

Re: Cursor problem..

Post by Tony Li »

Hi,

These are the 3 places where the Dialogue System might control the cursor:

1. Input Device Manager component > Control Cursor State is ticked. (Affects cursor visibility if you move/click the mouse or move/press joystick buttons.)

2. Dialogue System Trigger component > Show Cursor During Conversation is ticked. (Affects cursor visibility when starting a conversation.)

3. Quest Log Window > Unlock Cursor While Open is ticked. (Affects cursor visibility when opening the quest log window.)
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