Hi,
I installed the evaluation version and trying the getting started example with my game. I get the large gray dialogue box at the bottom of the screen to appear but the text is not visible in it. I also don't see the NPC box at the top of the screen. I can see in the conversation workflow that the Hello is active as Green and when I press the highlight bar that I assume should have "Goodbye" in it the conversation ends, but I can't see any of the text.
The NPC (and Player) is being instantiated at runtime, but I assigned the components to the prefab.
Any ideas?
Thanks,
John
No text in dialogue boxes
Re: No text in dialogue boxes
Hi,
Does the demo scene work (DemoScene1)?
Check the conversation that you wrote. Did the "Hello" text accidentally end up in the wrong field? It should be in the field labeled "Dialogue Text".
Does the demo scene work (DemoScene1)?
Check the conversation that you wrote. Did the "Hello" text accidentally end up in the wrong field? It should be in the field labeled "Dialogue Text".
Re: No text in dialogue boxes
Well...don't I feel silly. Yep, that was it. Thanks!!!!
Re: No text in dialogue boxes
Glad to help! If any other questions come up as you check out the evaluation, just let me know.