Thanks for the clarification.
1.
The Emotional state explanation makes perfect sense.
I was talking about a particular combination of PAD values.
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Example:
P A D
Fear: -75 -50 -50 -25 -100 -25
Terror: -100 -25 -60 -15 -75 -50
When a character has P A D of 62.5 42.5 62.5
what is their emotional state?
I am asking this mainly since there is no inherent check to make sure two emotional states don't share the same PAD.
IF they do, how does it get resolved.
2.
I was looking at the trait alignment calculation in Trait.cs line 140 - 151
It seems to me like the d value varies from 0 to 1, rather than -1 to 1.
Did I miss a calculation somewhere?
Also, seems to like trait alignment checks the alignment of all traits.
So, if I had a deed like attack and want it to be affected by only one trait, that is not possible.
Since even if I set all other traits to 0, 0 does affect trait alignment and consequentially affect other parameters.