I'm trying to disable Player Character controller (Made in Playmaker) on conversation start, and enable it again on conversation end.
I have two FSM's. One is the controller, and other one is the direction that the player faces (left and right, using Set Scale on Get Key Down).
I successfully disabled the controller by choosing PlaymakerFSM -> Bool Enabled.
I did the same for the FSM that controls the facing direction. But it didn't work.
Is there a way to disable the whole FSM component, instead of disabling the Bool in it?
See pictures for reference.
All help is appreciated
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Thank you!