Hide Accumulated Text

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Outlander
Posts: 2
Joined: Wed Dec 02, 2020 10:31 pm

Hide Accumulated Text

Post by Outlander »

Hi,

I'm trying to configure my dialogue system so that accumulated text (like when using the Runic/WRPG templates) is hidden until the player scrolls up. Currently, accumulated text is visible at all times, which is not what I want.

Examples of what I mean are the dialogue systems in Pillars of Eternity and Tyranny (links below).




Is similar functionality already built in? If not, any tips would be appreciated :D

Thank you!
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Tony Li
Posts: 22050
Joined: Thu Jul 18, 2013 1:27 pm

Re: Hide Accumulated Text

Post by Tony Li »

Hi,

It's not built in, but you could make a subclass of StandardUIMenuPanel that overrides ShowResponses() to adjust the scroll rect's vertical position to do that. (It would require a little bit of scripting to make the subclass.)
Outlander
Posts: 2
Joined: Wed Dec 02, 2020 10:31 pm

Re: Hide Accumulated Text

Post by Outlander »

Hi Tony,

Got it, I'll start there. Thanks!
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Tony Li
Posts: 22050
Joined: Thu Jul 18, 2013 1:27 pm

Re: Hide Accumulated Text

Post by Tony Li »

Glad to help!
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