Sorry about the barrage of questions but I've run into another small issue.
If I'm speeding through dialogue, there's a small delay in the subtitle text box before continuing the next node properly. The problem doesn't happen if I take my time picking a choice, so it leads me to believe that it's a timer somewhere that's causing the text to display for X amount of time before moving on to the next block, regardless of menu choice?
I've set the "Min Subtitle Seconds" to 0 in the dialogue manager but that didn't seem to affect it.
I recorded this small gif showing the issue.
The line that says "If I can manage to grow some food..." remains in the text box even after picking the menu choice that should continue the branch. The continue button in the corner is also invisible when that happens and takes a bit to pop back in.
This is the conversation tree if it helps.
The ultimate goal is to be able to speed through things since I'm certain inpatient players will not care much to read some parts. Please let me know what other configuration info I can provide that might be affecting this! I sincerely appreciate all the help.
Menu choice causing subtitle delay when going too fast?
Re: Menu choice causing subtitle delay when going too fast?
Hi,
"If I can manage to grow some food..." is displayed in a subtitle panel. What are the values of that subtitle panel's Clear Text On Close checkbox and Visibility dropdown?
Also, do the subtitle panels have Animators? If so, and if you don't need them, try removing them.
"If I can manage to grow some food..." is displayed in a subtitle panel. What are the values of that subtitle panel's Clear Text On Close checkbox and Visibility dropdown?
Also, do the subtitle panels have Animators? If so, and if you don't need them, try removing them.
Re: Menu choice causing subtitle delay when going too fast?
The Clear Text on Close is enabled and the Visibility is set to Always from Start. There aren't any animators on the panels but it appears to be moving up there because of a sprite that's in the scene behind it.
Re: Menu choice causing subtitle delay when going too fast?
Hi,
What about an Animator on the response menu panel? If it has one, can you try removing it?
What about an Animator on the response menu panel? If it has one, can you try removing it?
Re: Menu choice causing subtitle delay when going too fast?
No animator there either.
I'm using the JRPG Template as a base and removed the portrait from it if that has anything to do with it? I do see an animator on the Dialogue Panel object itself but that one came on it by default I believe.
This is what the hierarchy looks like at the moment.
The standard Dialogue UI component
And the standard Subtitle UI component
I have some of the stuff like alerts and QTE's disabled since I won't be using them but didn't want to remove them until I was sure there weren't any other issues present.
I'm using the JRPG Template as a base and removed the portrait from it if that has anything to do with it? I do see an animator on the Dialogue Panel object itself but that one came on it by default I believe.
This is what the hierarchy looks like at the moment.
The standard Dialogue UI component
And the standard Subtitle UI component
I have some of the stuff like alerts and QTE's disabled since I won't be using them but didn't want to remove them until I was sure there weren't any other issues present.
Re: Menu choice causing subtitle delay when going too fast?
Would it be possible for you to send a reproduction project to tony (at) pixelcrushers.com?
Re: Menu choice causing subtitle delay when going too fast?
Just went ahead and sent it. Thanks for your help!
Re: Menu choice causing subtitle delay when going too fast?
Thanks for sending the reproduction project. It was a bug introduced in the latest version related to an optimization to the Delay() sequencer command. I replied with a patch. The fix will also be in the upcoming full release.