Above are the states of the two conversations.
At the end of conversation A, node needs to jump to conversation B and start the conversation directly, without clicking on by player.
Now the player still needs to click, conversation A to link to conversation B.
I've tried adding to the conversation A end node or the conversation B start node and it didn't work.
Code: Select all
Continue()
Code: Select all
required Continue()
Try discussing it with Tony and the community.