Unknown reason cause message not be going on

Announcements, support questions, and discussion for the Dialogue System.
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Tony Li
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Re: Unknown reason cause message not be going on

Post by Tony Li »

I understand. It everything working correctly now?
shortlin
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Joined: Wed Jun 03, 2020 1:52 am

Re: Unknown reason cause message not be going on

Post by shortlin »

Tony Li wrote: Sun Sep 20, 2020 10:58 am I understand. It everything working correctly now?
About second question(custom character animation and useing SetPanel to custom place) ,Yes. It all work correctly.Thank you, Tony!

But the orign question (I Said I would take some time to update a project,but now I don't have time to do this) is not.
This question is Happen in "UI Panel"'s Hide Animation not sustitle panel .(I am afraid you misundertand again...I don't know whether sholud I say this..but I just want to say..all about this discuss are not all fixed,but the days we talk about is all working correctly now)
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Tony Li
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Re: Unknown reason cause message not be going on

Post by Tony Li »

I am out of the office right now, but I will take a look as soon as I return.
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Tony Li
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Re: Unknown reason cause message not be going on

Post by Tony Li »

I want to make sure I understand correctly.

If this node is assigned to the NPC it works:

npcToLink.png
npcToLink.png (15.74 KiB) Viewed 517 times

But if the node is assigned to the Player, it does not work:

playerToLink.png
playerToLink.png (21.07 KiB) Viewed 517 times

Do I understand correctly?

Here is an example that I tested:

DS_shortlin_example_2020-09-20.unitypackage

shortlinExampleLinkedConversation.png
shortlinExampleLinkedConversation.png (32.4 KiB) Viewed 516 times
shortlin
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Re: Unknown reason cause message not be going on

Post by shortlin »

Tony Li wrote: Sun Sep 20, 2020 8:34 pm I want to make sure I understand correctly.

If this node is assigned to the NPC it works:


npcToLink.png


But if the node is assigned to the Player, it does not work:


playerToLink.png


Do I understand correctly?

Here is an example that I tested:

DS_shortlin_example_2020-09-20.unitypackage


shortlinExampleLinkedConversation.png
Yes,you understand correctly.

And the conversation problem will happen in the new conversation(not in the pictures we uploaded) when I use "DialogueManager.StartConversation" immediately after the conversation ending which you pictured .The problem happen like the second problem which we solved-the text would be clear and then continue button set active false that could not conitnue the dialogue.
And the weird place is if I change node assigned to the NPC, There are no problem.

My solution was cancel "UI Panel" 's Hide Animation.It was very like the second problem I had tried to solve(before you give me the solution). So maybe you should change the script "UI Panel" just like you change "StandardUISubtitlePanel".
shortlin
Posts: 73
Joined: Wed Jun 03, 2020 1:52 am

Re: Unknown reason cause message not be going on

Post by shortlin »

Sorry for my mistake.I checked the problem again.I found after I update the new version 2.2.10,and use the scrip "SharedTextSubtitlePanel" which you wrote. It worked.

Just because I do not really use "SharedTextSubtitlePanel" yesterday.I remained the origin "StandardUISubtitlePanel" setting just set it inactive ,not remove it.When I removed "StandardUISubtitlePanel", I found StandrdDialogueUI" 's Subtitle Panel's setting all gone.and then after I set the right subtitlte,It worked.

so It means I check the wrong thing yesterday.It used "StandardUISubtitlePanel" not used "SharedTextSubtitlePanel".

Now,There are no problems in the discuss,thank you,Tony!
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Tony Li
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Re: Unknown reason cause message not be going on

Post by Tony Li »

Great! I'm glad to help. Thank you for your patience as we got this working.
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