Hi,
I have an NPC that gives out 4 quests that must be done in order: Explore Boat, Retrieve Studs, Defeat Goblins and Release Prisoner.
I tried putting them into one conversation but that got too messy really quick. What I'd like to do is have an initial check to see what quest the player has completed for this NPC (if any) and then link to the correct conversation.
So I setup a conversation that just has groups that test for what quests the player has completed. Here's a diagram of the Start Conversation that just links to the other conversations:
https://www.dropbox.com/s/5ryyk7aud3p9l ... e.jpg?dl=0
I then have the 4 quest conversations separate. However, I can't get the NPC to use the Start Conversation. How can I have an initial conversation that starts the quest check and then links to the correct quest?
Thanks in advance.
Multiple Quests from 1 NPC using Quest Machine
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- Posts: 118
- Joined: Thu Dec 19, 2019 7:38 am
Re: Multiple Quests from 1 NPC using Quest Machine
Hi,
Instead of starting the conversation using QuestGiver.StartDialogueWithPlayer, you can use a Dialogue System Trigger to start "Ruby/Start".
Instead of starting the conversation using QuestGiver.StartDialogueWithPlayer, you can use a Dialogue System Trigger to start "Ruby/Start".