SimStatus on group nodes

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_marc
Posts: 69
Joined: Mon Nov 05, 2018 5:44 am

SimStatus on group nodes

Post by _marc »

Hi Tony,

I'm using SimStatus in my dialogues. It looks like the group nodes have SimStatus variables, but they always remain "untouched", even if the node is "played" by the dialogue. Is it normal? I know I could use an empty dialogue node instead, but sometimes I find convenient to use groups (better writing design, especially working with hubs in articy:draft, which are converted to groups by the Dialogue System).

Have a nice day!

Marc
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Tony Li
Posts: 21055
Joined: Thu Jul 18, 2013 1:27 pm

Re: SimStatus on group nodes

Post by Tony Li »

Hi Marc,

Group nodes always stay untouched because they're never actually displayed. They check their conditions (if any) and immediately pass through to whatever they link to.
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