hello I have a problem by mistake I enabled the super text mesh , in my project, but I dont have that asset, I and I got an error, how can I disabled it , because I remove all the dialogue system and re imported it, and still have the same problem.
I am getting this errors.
Assets\Plugins\Pixel Crushers\Common\Scripts\UI\UITextField.cs(44,17): error CS0246: The type or namespace name 'SuperTextMesh' could not be found (are you missing a using directive or an assembly reference?)
Assets\Plugins\Pixel Crushers\Common\Scripts\UI\UITextField.cs(165,28): error CS0246: The type or namespace name 'SuperTextMesh' could not be found (are you missing a using directive or an assembly reference?)
Assets\Plugins\Pixel Crushers\Common\Scripts\UI\UITextField.cs(46,16): error CS0246: The type or namespace name 'SuperTextMesh' could not be found (are you missing a using directive or an assembly reference?)
how to dissable super text mesh
Re: how to dissable super text mesh
Hi,
If you can open the Welcome window (Tools > Pixel Crushers > Dialogue System > Welcome Window), untick the Super Text Mesh checkbox.
If you cannot open the Welcome window, select Edit > Project Settings. In the Player > Other Settings section, remove "USE_STM" from the Scripting Define Symbols.
If you can open the Welcome window (Tools > Pixel Crushers > Dialogue System > Welcome Window), untick the Super Text Mesh checkbox.
If you cannot open the Welcome window, select Edit > Project Settings. In the Player > Other Settings section, remove "USE_STM" from the Scripting Define Symbols.
Re: how to dissable super text mesh
thank you for the quick answer I will check it.