Hello!
I feel like this is a simple problem, but I seem to be missing something...
I'm trying to send a message at the end of my animation, but it seems to be sending as soon as the animation starts...
My sequence command looks like this:
AnimatorPlay(Show)->Message(EndMessage);
required Fade(2)@Message(EndMessage)
Sending message at end of animation
Re: Sending message at end of animation
Hi,
Use AnimatorPlayWait():
This command waits for the animation to finish before sending the message.
Use AnimatorPlayWait():
Code: Select all
AnimatorPlayWait(Show)->Message(EndMessage);
required Fade(2)@Message(EndMessage)
Re: Sending message at end of animation
Beautiful!
Works perfectly, thank you!
Works perfectly, thank you!
Re: Sending message at end of animation
Glad to help!