RpgKit Problem
Re: RpgKit Problem
Terry,
Try this:
1. Delete the Dialogue System folder.
2. Import version 1.5.7a.
3. Import the 11/4 version of RPG Kit Support.
Sorry to ask you to experiment with this. I only have access to the full version. It's possible there are discrepancies between the two.
Try this:
1. Delete the Dialogue System folder.
2. Import version 1.5.7a.
3. Import the 11/4 version of RPG Kit Support.
Sorry to ask you to experiment with this. I only have access to the full version. It's possible there are discrepancies between the two.
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Re: RpgKit Problem
I get the 3rdPersonCamera and 3rdPersonController not found plus 2 of these. I posted to the RPG kit unity forum for
an update
Assets/Dialogue System/Third Party Support/RPG Kit/Scripts/RPGKitBridge.cs(87,64): error CS1061: Type `object' does not contain a definition for `enabled' and no extension method `enabled' of type `object' could be found (are you missing a using directive or an assembly reference?)
an update
Assets/Dialogue System/Third Party Support/RPG Kit/Scripts/RPGKitBridge.cs(87,64): error CS1061: Type `object' does not contain a definition for `enabled' and no extension method `enabled' of type `object' could be found (are you missing a using directive or an assembly reference?)
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Re: RpgKit Problem
I got the 3.1.1 rpg kit lite off the asset store, new project, imported it, no errors
Imported 1.5.7a rpgkit support icode support, got this
Assets/Dialogue System/Third Party Support/RPG Kit/Scripts/UI/RPGKitDialogueUI.cs(18,37): error CS0234: The type or namespace name `UIMessage' does not exist in the namespace `Unitycoding'. Are you missing an assembly reference?
imported the 11/06 rpgkitsupport, no change
Imported 1.5.7a rpgkit support icode support, got this
Assets/Dialogue System/Third Party Support/RPG Kit/Scripts/UI/RPGKitDialogueUI.cs(18,37): error CS0234: The type or namespace name `UIMessage' does not exist in the namespace `Unitycoding'. Are you missing an assembly reference?
imported the 11/06 rpgkitsupport, no change
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Re: RpgKit Problem
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http://www.facebook.com/SamhainGame
Youtube: Wioleta Moniuszko (channel)
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Re: RpgKit Problem
terrymorgan wrote:I got the 3.1.1 rpg kit lite off the asset store, new project, imported it, no errors
Imported 1.5.7a rpgkit support icode support, got this
Assets/Dialogue System/Third Party Support/RPG Kit/Scripts/UI/RPGKitDialogueUI.cs(18,37): error CS0234: The type or namespace name `UIMessage' does not exist in the namespace `Unitycoding'. Are you missing an assembly reference?
imported the 11/06 rpgkitsupport, no change
Hi Terry and Wiola,
I will check this today and post an updated RPG Kit Support package if necessary.
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Re: RpgKit Problem
thanks
http://www.indiedb.com/games/samhain-world
https://twitter.com/SamhainWorld
http://www.facebook.com/SamhainGame
Youtube: Wioleta Moniuszko (channel)
Please leave feedback
https://twitter.com/SamhainWorld
http://www.facebook.com/SamhainGame
Youtube: Wioleta Moniuszko (channel)
Please leave feedback
Re: RpgKit Problem
In the meantime, you can edit that file (RPGKitDialogueUI.cs) and comment out everything inside the class:
This will allow it to compile so you can play the game.
Code: Select all
...
public class RPGKitDialogueUI : UnityUDialogueUI {
/* <-- ADD THIS
...
*/ //<--ADD THIS
}
Re: RpgKit Problem
You can now download the updated RPG Kit Support package for RPG Kit 3.1.1 Lite/Full on the Extras page or right here:
RPGKit_Support_2015-11-13.unitypackage
In addition to updating the package to support API changes in RPG Kit 3.1.1, it also automatically saves Dialogue System data (currently to PlayerPrefs). So your quest states and variable values will persist between play sessions.
RPGKit_Support_2015-11-13.unitypackage
In addition to updating the package to support API changes in RPG Kit 3.1.1, it also automatically saves Dialogue System data (currently to PlayerPrefs). So your quest states and variable values will persist between play sessions.
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Re: RpgKit Problem
I couldn't understand your edit, please post the whole rpgkitdialogui.cs
The new support package gave me the 3rd person controller and 3rd person camera errors and 2 of these
Assets/Dialogue System/Third Party Support/RPG Kit/Scripts/RPGKitBridge.cs(113,64): error CS1061: Type `object' does not contain a definition for `enabled' and no extension method `enabled' of type `object' could be found (are you missing a using directive or an assembly reference?)
The new support package gave me the 3rd person controller and 3rd person camera errors and 2 of these
Assets/Dialogue System/Third Party Support/RPG Kit/Scripts/RPGKitBridge.cs(113,64): error CS1061: Type `object' does not contain a definition for `enabled' and no extension method `enabled' of type `object' could be found (are you missing a using directive or an assembly reference?)
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Re: RpgKit Problem
@terrymorgan did you "add" from third party support, ICode support also? because few sec. ago, I downloaded also new package for RPG Kit, and everything works good, no errors.
http://www.indiedb.com/games/samhain-world
https://twitter.com/SamhainWorld
http://www.facebook.com/SamhainGame
Youtube: Wioleta Moniuszko (channel)
Please leave feedback
https://twitter.com/SamhainWorld
http://www.facebook.com/SamhainGame
Youtube: Wioleta Moniuszko (channel)
Please leave feedback