Save System of Dialogue System

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
Terraya
Posts: 19
Joined: Sat Feb 01, 2020 5:22 pm

Save System of Dialogue System

Post by Terraya »

Hey Tony! :)

Since we finisht our Early Alpha we are working now on our Alpha version and we saw
the Save/Load System from this wonderfull asset,

so to not waste so much time of coding, i wanted to ask if you can realy "recommend"
to use the save/load system of this asset for an "RPG", it needs realy to be stable, flexible and performant,

best regards,
Artur! :)
User avatar
Tony Li
Posts: 22054
Joined: Thu Jul 18, 2013 1:27 pm

Re: Save System of Dialogue System

Post by Tony Li »

Hi Artur,

Certainly! Big RPGs like Disco Elysium, City of the Shroud, and Tortured Hearts use it.
Terraya
Posts: 19
Joined: Sat Feb 01, 2020 5:22 pm

Re: Save System of Dialogue System

Post by Terraya »

Perfekt,

thats awesome,

i will work myself into the system then,

thanks alot! :)
User avatar
Tony Li
Posts: 22054
Joined: Thu Jul 18, 2013 1:27 pm

Re: Save System of Dialogue System

Post by Tony Li »

If you have any questions about setting it up, just let me know.

Helpful links:
The Plugins/Pixel Crushers/Common/Documentation folder also has a Save System manual PDF with more screenshots.
Terraya
Posts: 19
Joined: Sat Feb 01, 2020 5:22 pm

Re: Save System of Dialogue System

Post by Terraya »

Thanks alot!
Post Reply